Saturday, 14 February 2015

29 Thaumont 1000 AC - Elyas' Tower

Broneslav led Baik down to Ular-Taman's room, where he showed the snake creature the pendant and the ring.

"I have both pendant and ring," he announced, "How do I make them work?"
Ular-Taman hissed a reply, "With both ring and pendant joined, as I see they are, you must speak the word on the back of the pendant, and it will create a circle of power that prevents all evil magic from working. In this way you will be able to defeat the witches."

Broneslav grinned. He had read Rahasia's name on the back of the pendant. Now he knew its significance.

"Come, Baik, we must enter the wizard's tower and defeat a great evil. Riches and glory will be ours for the taking."

He led the way through the treasure room and into the corridor leading down to the tower that lay encased beneath the mountain. As he did so, he wondered if it really counted as a tower now.

The rough-hewn corridor they followed opened into a dark, dry cavern. In the wall opposite was an opening leading to another rough-hewn corridor, presumably that used by the Rahib. The walls of Elyas' tower blocked the cavern off, rising up some 60 feet to its roof. Rubble was strewn everywhere as the tower's upper levels were destroyed by the spell that encased the rest of it in the mountain. Dark, stained doors with curious engravings were visible in the middle of the wall. It took the combined might of Broneslav and Baik to open them. Beyond the doors, a corridor stretched off into the distance. The only light here was the torch carried by Baik. The torch cast eerie shadows in the vast, vaulted corridor. Seeing no danger they advanced slowly forwards.

Suddenly two men leapt out of the shadows with chilling battle cries. One sliced through a gap in Broneslav's armour (2 DAM). The other cut a wicked slash to Baik's head (1 DAM). Put off by the sudden attack, Broneslav fluffed his sword thrust, but the boot that followed it laid the man out cold. The other man missed Baik, but was not so lucky in return. A quick search of the corpses, after bandaging their own wounds, turned up two bottles of wine labeled: Wizard of Wines Winery, Purple Grapemash No.3, 14231241-S. Both men also had full purses which found their way onto Broneslav and Baik's belts. The heroes left the men's short swords, shields and armour behind. They were obviously of poor quality and well-used.

The corridor ended in a large octagonal room that had obviously been tidied up. The roof in here had collapsed but now all the rubble and debris was gathered in its centre. A quick search showed the room to be empty. Corridors led off to either side and double doors lay in the northern wall. When they checked the corridor to the east, Broneslav and Baik could see double doors at its end, as well as branches heading north and south. This was a big room, so it seemed likely that it was an antechamber to another important room. For this reason they decided to try the double doors to the north first. Neither Broneslav nor Baik could hear anything through the doors, so they pushed them open ...

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 1028

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva and Merisa
Quest: Undo the greater evil under Kota-Hutan Temple

Allies
Baik Telor (HD 4, AC 4, ATK +4, DAM 1d8)

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)

Saturday, 7 February 2015

29 Thaumont 1000 AC - Return to the temple

After a good night's rest, Broneslav felt much better. The Elven healer's work had been good and we was ready to return to the temple and finish the job he had started. Baik Telor agreed to accompany him on condition that he was given a full share of any treasure they found. Baik Telor had seen the treasure that Broneslav had already accrued and liked the colour of it. He equipped himself with a shield and the pair set out once mor, clad in robes previously worn by the Siswa. The journey to the temple was quick. Broneslav returned to the statue with the pendant on it and managed to work out that he needed to insert the black jade ring into the pendant to release it. Armed with the tools necessary to destroy the evil, although unsure how they worked, he and Baik headed through the portal to the middle temple level. He had not fully explored it before and explained this to Baik, as well as his reasons for not doing so. Together they decided that it would be best to clear it of enemies before moving deeper into the mountain.

Scouting the corridors soon showed that the ends of each of them was a portal just like on the temple's outer level. South of the Great Temple, where he had first seen the Rahib, Broneslav found double doors in the wall. This led to a corridor with open alcoves off it. The alcoves contained primitive cots for sleeping on and little else. As the pair approached one cell, they heard chanting coming from it. Approaching completely unnoticed, the pair found three Siswa chanting around a candle. Their chant meant little to the two heroes who used their stealthy approach to soundlessly overpower the Siswa. They tied and gagged them before moving on.

As they rounded the corner of the corridor, they could see stairs rising into a room to the south-west and two guards ahead by a double door. The two Siswa guards stood patiently watching as the heroes approached. Suddenly one of them yelled something and both leapt to the attack. As they did so, Broneslav wondered why he bothered with the disguise when everyone seemed to see right through it. The guard parried his blow and countered with a thrust that cut Broneslav's arm badly (2 DAM). Beside him, Baik also missed but fended off the guard's blow. As Broneslav and the guard countered each others' blows, Baik cursed when his opponent slipped a blow through his guard (1 DAM). Suddenly the corridor was alive with Siswa as ten more came storming out of the dark alcoves along the corridor. Broneslav and Baik swung wild blows at the nearest enemies, felling two of the new arrivals as they retreated to get their backs to a wall. Side by side and backed into a corner, no more than four of the Siswa could attack them at once. The plan seemed to work. The guards followed up, aided by the new arrivals but could not get their weapons past the heroes' shields. Broneslav knocked one guard unconscious with the flat of his blade, as Baik slew the other, and a wild swipe of Broneslav's shield left two more Siswa on the floor. The six remaining Siswa pressed the attack but the heroes were able to hold them off as Broneslav knocked out four more of them. Of the remaining two, one turned to run while the other attacked Baik. Baik blocked his blow and counter-attacked but failed to hit the Elf. Broneslav launched himself at the fleeing Siswa and brought him to the ground. A swift punch to the side of the head left the Elf snoring as Baik cursed once more at being hit. Fortunately his armour held and the blow did not cut him. With two heroes versus one Siswa, the end was not in doubt and soon eleven Siswa had been captured and tied up, while only one lay dead on the floor. Broneslav was not happy about this, but it was too late now. He had briefed Baik, but Baik was more concerned with surviving himself than with looking out for the Siswa. With Baik's wounds bandaged, they carried on.

The remaining alcoves were empty, and the two corner rooms had stairs leading up to the surface. Light could be seen at the top of the stairs. Broneslav chose not to sortie up the stairs but to continue on. In one alcove they found a chest next to one of the crude cots. The two warriors clustered round the chest and opened the lid, only to have several darts fly out at them. As the dart struck him, Broneslav collapsed to the floor. Baik remained standing. When Broneslav came to twenty minutes later, Baik informed him that he appeared to have been hit by a sleep dart, and that the chest had contained 50 silver coins and a bottle of wine. He shared these coins with Broneslav and they packed the wine in their packs.

N.B. Baik is Lawful and will usually act that way. I consulted the oracle to see if greed got the better of him, and it did! The chest actually contained 100 silver coins and 75 electrum coins. Baik chose to keep most of the treasure and share a bit because a trapped chest with no treasure would have been odd.

The two warriors then entered the central room in this part of the temple. It appeared to be a dining room with a long table down the middle and benches on either side. It had alcoves at each end, one with the work KESINI carved in the wall above it and the other with KESANA. The alcoves were empty and encouraged no further investigation there.With this part of the temple cleared and the enemy captured, Broneslav led the way down to the temple's lower level.

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 968

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva and Merisa
Quest: Undo the greater evil under Kota-Hutan Temple

Allies
Baik Telor (HD 4, AC 4, ATK +4, DAM 1d8)

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)

Tuesday, 3 February 2015

Ronin: Samurai Skirmish Rules Battle Report

We played the Osprey rules Ronin this week and last week. Both games were entertaining, and honours were even after two games.

The first game was a simple encounter scenario using small (100 point) forces. Steve had made a terrain board and some terrain for it, and we played in 15mm, halving all the measurements.
I sent Orange Power Samurai alone up the left bank of the river (big mistake). All my ashigaru advanced up the right bank, with Teppo Ashigaru holding back to take time to fire. Steve's force was split evenly between both banks of the river and initially things went well for me. Orange Power Samurai waded into combat with two of the monks and slaughtered both in one turn. Sadly, that was the end of the carnage that I wrought.
The Monkish boss and one of his retainers ganged up on Orange Power Samurai and cut him down to size. An ashigaru with yari tried to get there in time to help him, but was not quick enough. On the other bank, my ashigaru had killed one monk, but the other proved to be considerably tougher and took out all three of the ashigaru there. Yikes! One level 2 monk versus 3 level 1 ashigaru should not end like that, but at least it fits the heroic theme of the game.

Victory to Steve and a lesson learnt by me. One thing we thought we had learned from this game was that missile fire was not very effective. It was also interesting to see how few shots an chap with a teppo/arquebus could get off in a game.

Game 2 was on the same board. We played the capture scenario where an objective must be held or captured and carried off the board. This time we played with mid-sized forces of 150 points each. I used the extra points to buy a top grade Blue Power Samurai with a variety of awesome abilities like acrobatics and fast. Better quality figures in Ronin can have skills. While it seems like a no-brainer to give all samurai kenjutsu or some other weapon skill, the range of skills means that there might be good reasons for going with other skills instead.

The objective was in the temple. This time I grouped all of my troops in one corner of the board and advanced them together. Steve split his force between both banks of the river. He advanced one part up under cover of the buildings while his missile troops tried to flank me from the other side of the river. Both of my ashigaru with teppo hung back after the first turn and managed to do a fair bit of damage with just a couple of shots, wounding and killing the leading monks.
My black cat Victor likes to watch our games, and often parks himself next to the board. Surprisingly, he is very well behaved and does not chase the dice or eat the figures, unlike the kittens, who try to eat everything.

As the game progressed, Steve got a monk to the objective well before me, but my teppo fire had weakened his assault, so that when Blue and Orange Power Samurai reached the enemy, they were sufficiently weakened to be easy meat. Each samurai worked with an ashigaru partner to outnumber and cut down the enemy. This tactic worked really well, especially combined with effective fire.
In the end, Steve's monks were sent fleeing and my only casualty was one of the ashigaru with teppo, who succumbed to a good bow shot from Steve's monks.

All in all, yet another good game that took under two hours to complete, including in that time our usual pre-game nattering, tea making and biscuit eating. I like that the rules are cheap, well-produced and that there are few anomalies or grey areas in them. They are also clearly written and easy to learn. For the money they are excellent value.

We are going to try a mini-campaign next which means I shall have to paint up some more figures for my warband. I think I should also paint the Torii Suneemon vignette that I got from Two Dragons. It will make a great objective marker.

Saturday, 31 January 2015

28 Thaumont 1000 AC - Rescuing Hasan

Feeling slightly better, but still stiff and sore, Broneslav awoke on the floor of Ular-Taman's room (+1 HP). He had not brought much food with him, so he knew that he would have to return to the village to collect supplies if he could not complete his mission today. Well, he would see to what he could and move on. His first task, he decided, would be to rescue Hasan. He could then lead him back to the village and collect the pendant on the way, if only he could work out how to remove it from the statue. This would give him the opportunity to get some more supplies and to store the treasure. While he was going about rescuing Hasan, he would search the rest of the temple before descending into Elyas' tower. That should prevent nasty surprises approaching from behind. Then he remembered the Siswa he had captured. They would need to be fed and given water, so he needed to sort that. He did not want them to die of thirst or starvation, if he could help it. So, he said farewell to Ular-Taman and set off back into the temple.

Broneslav first checked the door opposite Ular-Taman's room. It was open and he eased into the room and saw piles of crates and sacks stacked against the far wall. It was clearly a store room. He went to examine the boxes for anything useful. Suddenly a pack of rats burst from a sack and attacked, catching him by surprise (3 DAM). He responded by slamming two rats against the wall, stamping on one and slicing a fourth in two with his sword. Two of the rats ran chittering into the pile of sacks while the other two continued to attack Bronslav. Aware of them now, he was better able to fend off their bites and killed them quickly. He then left the room hastily and bandaged his wounds (+2 HP) before returning to the room. This time he was aware of the rats so he carefully rummaged through the sacks until he found them and quickly slew them. The sacks and crates contained food, much of which had been gnawed on by the rats. One crate contained brown Siswa robes, so Broneslav swapped the torn and bloodied robe he was wearing for a fresh one. He planned to rescue Hasan next.

He went along the corridor to where he had seen Rahasia's father's ghost and went to the door in the south wall. Listening at the door, he could hear voices beyond. He decided to try his luck and disguise, and marched boldly through the door. One of the four Siswa guards in this room yelled something in what Broneslav took to be Elvish and the all drew swords. Broneslav leapt to the attack, mindful that these Siswa were still enslaved to the evil below the temple, he used only the flat of his blade and quickly knocked one guard to the floor, unconscious. Fending off the blows of the other three with his shield he found himself too busy to land another blow for the moment but took a slice to the leg (1 DAM). He backed off. They followed anticipating an easy victory, then Broneslav leapt forward and knocked one of the Siswa to the floor in a boneless heap with his shield. That left two. But, he had got cocky and both landed blows on him, although one of those blows was saved by his armour. Another swipe with his sword connected with the side of the head of one of the Siswa, who collapsed. The remaining guard was now on the defensive and failed to attack effectively. Broneslav soon had him knocked to the floor too. He tied all the guards up and stacked them in the corner of the room before bandaging his newest wound (+1 HP). No one had come to investigate the noise, so he assumed that these were all the guards. Searching them, he found a set of keys on one of the guards.

Through the next set of doors, he found a cell block. An Ylaruami human was locked in one cell. He introduced himself as Baik Telor and promised to aid Broneslav in return for his freedom. Hasan was locked in another cell. He too offered to help Broneslav but he lacked arms and armour. This lack was easily remedied. Soon both  prisoners were wearing the chain armour of the Siswa and carrying a sword each. Thus armed they were ready to aid Broneslav who had them wake the unconscious Siswa and help him escort them through to the upper levels of the temple, where they gathered the other captured Siswa. The three heroes escorted the Siswa from the temple in short order and left Hasan and Rahasia to guard them. Broneslav was mindful of the need to protect Hasan and did not want him returning to the temple. Needless to say, one Hasan was with Rahasia once more, he was less eager to venture deeper into the temple anyway. The group returned to the village with their captives, where Broneslav was able to rest and be healed by the village healer.

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 882

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva, Merisa and Hasan
Quest: Undo the greater evil under Kota-Hutan Temple

Allies
Baik Telor (HD 4, AC 5, ATK +4, DAM 1d8)
Hasan (HD 2, AC 5, ATK +1, DAM 1d8)

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)

Saturday, 24 January 2015

27 Thaumont 1000 AC - Finding the dragon guard

Knowing that there were probably guards through the door to his left, Broneslav moved across the octagonal room to the doors opposite him. He pushed them open carefully. A short corridor lay before him, opening into an octagonal room with alcoves on three of the walls. Iron bars blocked the way into the alcoves. These gates were locked and had words carved above them: KESINI to his right and KESANA above the other two. A large gong hung on the wall opposite the corridor. He wondered what the words and the gong might mean. Broneslav had no means of opening the gates, barring finding a key or breaking them if he could. This gave him an idea. He tried the keys he had found in the Rahib's library and soon had all three gates open. The alcoves were obviously empty, so he had no further need to enter or search them, but at least he knew that the keys he had were for the gates and doors in the temple.

Returning to the corridor, he tried the door to the north because the dragon guard and the gold were supposed to be in that direction. It swung open and he found himself in a plain room with no decoration or furniture. A single reptilian creature stood in the centre of the room. Warily Broneslav raised his sword and shield. The creature did not move but merely looked at him.

"Umm, hello," he said, "Are you the dragon guard Rahasia's father told me about?"
As opening lines went, there were better, but Broneslav was not a character in a story after all.

"I am Ular-Taman," the creature hissed, "I serve Elyas and I guard his treasure. So, yes, I may well be the dragon guard."
"Uh, great. I was told that you knew what I needed to do to defeat the evil that was behind the Rahib."
"Indeed, I have lived through the time since Elyas fought the three witches and perished. I have endured my duty for his sake and I shall help you, for I see that you seek to crush this evil too. I guard the way to Elyas' tower, although I fear that the Rahib has found another. The evil is the witches. You must destroy them. You will need the ring that I guard and the pendant that goes with it."

The creature told the story of how Elyas had fought three witches. The witches had cast a spell to crush Elyas' tower under a mountain, but the wizard had managed to trap them in his tower even as it was encased in the mountain. He died doing so, but their evil was contained. Ular-Taman directed Broneslav to a loose stone in the centre of the room, where he found a ring with a black jade stone set in it.

"You will need to find the pendant too, but I do not know where that is."
"So, if I am to destroy these witches, how do I find them?"
"There is a door hidden in the north wall of this room. It leads to the treasure room. There is a hidden door in the north wall of the treasure room. It leads to a tunnel that will take you to Elyas' tower."

Now I wondered if Broneslav would remember the pendant in the upper level and make the connection with the ring. Time to consult the oracle. The answer came back 'Yes, but'. The complication was that a fact was actually incorrect that Broneslav thought he knew. So, what mistaken assumption had he made? I shall address that somewhere along the way, I think. First, Broneslav was more interested in the treasure.

Broneslav listened carefully to Ular-Taman's tale and assured the creature that he would do all he could to control or destroy the evil.

"I believe I know where the pendant is, but first I shall check the secret ways that you mention. He headed through the secret door that Ular-Taman had shown him and was soon standing in the treasure room. The first thing he grabbed was a well-crafted sword that lay in its scabbard on a pile of gold coins. It was better balanced than his own, and the blade seemed to hold a sharper edge. Broneslav quickly strapped it on, before gathering up as much of the treasure as he could. He also found a Potion of Healing which he recognised because his family was wealthy enough to buy them from wizards when occasion demanded. He swallowed the glowing blue liquid and some of his wounds began to heal (+1 HP). It was not enough. Broneslav decided that he needed to rest and recover before he went further. He did not have time to rest until fully healed, but it had already been a long day, and he needed to rest anyway. Ular-Taman agreed to guard Broneslav as he slept, so he made up his bed on the guard's floor and slept (+1 HP).

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 5/9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 858

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva, Merisa and Hasan
Quest: Undo the greater evil under Kota-Hutan Temple

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)

Saturday, 17 January 2015

27 Thaumont 1000 AC - The search for the dragon guard

Broneslav turned to the door opposite him. It was an ordinary-looking door. He pushed it open angrily. This room mirrored the one he had just left. The walls were covered in paper with maps of the village and drawings of Merisa, Sylva and Rahasia. A quick perusal of the paperwork showed that the Rahib had been planning things for some time. No time for reading. Now is the time for action. Broneslav stalked to the double doors at the end of the corridor and slammed them open. The room beyond had a thick, red carpet and a large bed with a matching red cover. As Broneslav took in the room, two black panthers leapt from the bed and sprinted silently towards him. Broneslav moved eagerly towards them, his anger driving him forward. As one panther sprang towards him, he cut with his sword gashing its side. He then ducked under the leaping panther and rolled aside avoiding one claw but being cut by the other (1 DAM).

Rolling to his feet, Broneslav struck the floor near a panther as it attacked him once more, this time catching his arm with its teeth (1 DAM). The other panther clawed him in the leg once more (1 DAM). The blood inspired the panthers to a frenzy of attacks (2 DAM) and Broneslav was hard-put to defend himself. As the panthers paused briefly, he thrust his sword from behind his shield, skewering a panther just as it was about to attack him again (4 DAM). It collapsed in a limp and bloody pile. Its mate whimpered and backed off in the face of this demonstration of Broneslav's power (failed morale check), then it sprinted round him for the still-open door. Unfortunately there was nowhere further to run. The doors in the corridor were shut and the panther was cornered at the end. Broneslav stalked after it and sought to end the threat it might pose once its nerve recovered. He missed and suffered a clawing to the leg as it slipped by him to seek refuge in the room once more. Broneslav unslung his bow and put an arrow into the panther as it cowered in the room (3 DAM). The panther turned, a beast at bay. It leapt towards him and savaged his shoulder with its teeth (1 DAM). Broneslav leapt away and drew his sword once more, dropping his bow in the process. He rolled through the door and slammed it shut behind him. He could hear the panther scratching at the door. It was nearly fatally injured, but Broneslav was bleeding from many wounds too. He needed time to rest but he could not leave the panther as it was. He felt bad about attacking it as it ran away, but there was nowhere for it to go where it would not remain a threat. He paused to bandage his wounds (+2 HP) and to prepare himself to enter the room again. With his sword in one hand, and his shield in the other he opened to door and was almost bowled over by the panther leaping swiftly through it towards him. He slashed wildly at the creature and cut a gaping hole in its chest that finished it off (1 DAM). Breathing heavily, he took time to rest once more before exploring the room. He found nothing of use or interest here.
Although bloodied and hurting, Broneslav decided to continue to explore. His mission was one of urgency and he could not pause unless absolutely forced to by his injuries.

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 3/9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 558

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva, Merisa and Hasan
Quest: Undo the greater evil under Kota-Hutan Temple

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)

Saturday, 10 January 2015

27 Thaumont 1000 AC - The Rahib

The trapdoor was heavy but Broneslav still lifted it easily. He and Alki followed a narrow winding stair down to a metal door. He tried its handle but it would not open. His strength was not equal to forcing the door either, so they two heroes had to backtrack to the other room and try an alternative route. The narrow stairs to the metal door gave no clue about which direction to take, so they must just try to scout the way, hopefully without encountering any Siswa. Would Hasan know which way to go? Broneslav doubted it, and he thought that any cells would be guarded. So, time to toss a coin. It came up dragons. He would try the door to his left as he entered the octagonal room.

The door opened easily onto a short corridor with doors at the end and on either side. Broneslav listened at all the doors and heard nothing. The double doors at the end were probably important, so he decided to scout the two to the side first. Better to clear the way as he went, he thought. He pushed the door open quickly and stepped into the room on his left. It was full of shelves covered in books and scrolls. A desk occupied the centre of the room and standing at it, scrabbling among the paperwork for something was the dark figure that Broneslav has seen before.

"It's the Rahib!" yelled Alki.

Broneslav lunged forward at the dark-robed figure. His sword sliced through the Rahib's arm nearly cutting it cleanly off (4 Dam). Blood spurted everywhere. (Blimey, a 20 to hit followed by maximum damage. That was most fortunate!) The Rahib howled with rage and raised his other arm to point at Alki and Broneslav. He shouted out a prayer to his unholy god. Suddenly Bronslav could no longer move and Alki was frozen beside him (Both characters failed to save versus the Hold Person spell). The Rahib grinned slyly.

"I have frozen your bodies but not your minds. Now, I shall kill you both. You, warrior, will have to watch your friend die, before watching your own doom approach. Then I shall leave your bodies as a warning to others who might try to stop me."

He lifted his mace and swung hard at Alki's skull, crushing it before Broneslav could do anything. Then he approached Broneslav and raised the mace once more. Broneslav mentally urged his body to move. All too slowly it responded as his anger at his new friend's death drove his will to beat that of the Rahib. Then suddenly he was moving at full speed once more as the mace fell not on his head but on his shoulder. (Broneslav would have been dead but I used Defy Death to escape the effects of the spell. I consulted the oracle first. It told me that Broneslav would not be able to move before Alki was dead. Broneslav took 1 Dam from the Defy Death)

His sword swung in a massive backhand blow. The Rahib was too surprised even to respond. He had thought that Broneslav would be dead seconds ago. Then the Rahib's headless body was falling to the floor, lifeless.

Broneslav checked Alki, but there was nothing he could do. Then he bound his own wound and checked the room. The books were all histories related to the temple, as far as he could tell. They were bulky and of little value to him. The Rahib's armour and mace were good quality though. Broneslav took them with him and a set of keys that he found among the paperwork on the desk. He could always ditch the armour and mace if he found better and lighter treasure. Now he had to find the Elf maids Sylva and Merisa and rescue Hasan. He should probably look into this dragon guard still too. He turned to leave the room. He now owed Alki a debt of honour to finish what they had started. He was determined to see that debt paid.

Character
Broneslav Torenescu (S16, D14, C15, I12, W10, Ch14, F1, HP 8/9, AC4, Sword 1d8+3, Bow 1d8)
Human (Traladaran)
XPs: 408

Traits:
Torenescu Family Member 1
Hunter 1
Keen Vision 1
Good Education 1
Empathy with Animals 1

Goal: Prove that he is an adult following the Shearing Ceremony
Goal: Slay a red dragon
Quest: Deliver a parcel to Merisa in Gray Mountain Village
Quest: Rescue Sylva, Merisa and Hasan
Quest: Undo the greater evil under Kota-Hutan Temple

Roll of Honour
Alki (Level 2 Elven warrior brutally slain while helpless by the Rahib)