Saturday, 20 August 2016

2 Yarthmont - Avoiding getting slimed

Broneslav opened the north-west door onto a corridor. Moving carefully, he advanced quickly to the corner and peered round it. Nothing there, so he moved on to the next corner as the corridor turned back on itself. Again, nothing there, but a door on the south side. Easing the door open, he was met with a strong, musty smell. Nothing moved within. The room was dusty and had obviously not been used in a long time. It was full of old crates, bales of cloth and rotting sacks.

He headed back out into the corridor and further along, following its twisting route. The next door was on the north side of the corridor. He could hear voices through the door, even as he approached. Carefully easing the door open, he peered inside.

"Oh, a man," twittered a high-pitched voice.

Broneslav had not been sufficiently quiet. Suddenly he was bombarded with questions by the small, winged people who were seated on the crates in the middle of the room. They all talked over each other, and did not appear to listen to his replies. He tried asking them about the place he was in, but the only reply that made sense was that he was in the city of Cynidicea. Well, at least he had a name for the place. He left the small people to their twittering ways and left the room.

The corridor ended at a door. No noise came from this one. He opened it and beheld an empty room, apart from a large pile of green slime on the floor. As he looked in, the slime suddenly moved. He slammed the door shut and retreated. There had been no door out of the room, and he saw nothing to gain by fighting this thing. He headed back towards the central room again.
1 square = 10 feet
As he walked back, he suddenly realised that there was something amiss with the wall of the corridor immediately before the door to the room he had first entered by. Checking further, he found that the wall swung inwards into another room. Something glittered on the floor in the middle of it, but his attention was drawn to the half dozen bird-like creatures that swarmed towards him as soon as he entered. The speed of these creatures surprised him, but he was up to the challenge. His sword darted with devastating swiftness in and out of their bodies, and in seconds six of the creatures lay crushed and skewered on the floor. Unfortunately, as these six distracted him, the last of them landed on his shoulder and sank its beak into his unprotected neck (1 DAM). He grabbed the creature and threw it to the floor, crushing it under his boot heel. He cursed as he bandaged his wound, before examining the room.

From this side, he could clearly see that there was a secret door on the opposite side of the room too. He had missed that before. On the floor in the middle of the room, for no readily apparent reason, there lay some gems. Broneslav cleared guano and dust off them, and put them in his pouch. Other than more guano and dust, there was nothing else in this room. He returned to the central room again. Just one more door to try, before he went down the stairs he had found before.

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