Tuesday, 5 January 2010

Chaos in Cairo - My Warbands

I have intended to play Chaos in Cairo since I picked up the first edition rules a few years ago, but never got around to it. The rules looked like fun but I was not entirely sure about the approach to the game taken in them. With the release of the second edition, I find all my reservations removed. As a result of this sudden burst of enthusiasm, I dug out my pulp figures to see what I could do. I had enough figures already painted to produce a full Servants of Set warband, with plenty left over for reinforcements.

Servants of Set warband:

I had some figures ready for the Archaeologists, but needed to paint a couple more (the chap in the fez and the Connell look-alike):

It also spurred me on to paint some of my Wargods Eater of the Dead figures as well as their human accomplice. Here is the Mummy warband:

I am now looking forward to playing Chaos in Cairo and will report on our games as and when we get around to playing. Steve is also very keen to do a BlackPowderPunk version of Chaos in Carpathia, so I am working on a warband for that too. More on that at a later date.


  1. Hello,

    Have you played any of the "Chaos in (...)" games?

    They look interesting but I am not sure I need any other pulp rules than .45 Adventures and Larger Than Life...


  2. I have not played them yet. They read as though they should play well, but what really attracts me to them is the campaign aspect. They provide a simple campaign framework with a series of scenarios to play. You dice for scenario, play the game and then tally up your experience and any cash you have earned, which you can then use to improve your warband. It requires a minimum of set-up time and means you can play quickly. I love 45A, but I always feel as though I should plot out each scenario carefully and invest loads of time in producing the terrain for them. There is nothing wrong with that, but sometimes you want a simple quick game. The Chaos series looks like it ought to provide that. Larger than Life is a totally different game again. They are all completely different games that provide for different styles of play. You probably do not need another pulp game, but you might find some inspiration in the Chaos series. I shall try to write a comparative article once we have played Chaos in Cairo to show how all three systems differ.

  3. yeah, I feel much the same about .45A - that it just begs for well prepared scenarios, and spending my time on longer preparations is something I'd rather avoid...