This was a small Starmada game to see how well we got on with the rules. We chose a 'sink the Bismarck' style scenario because we thought it would be interesting and easy. I had constructed a quick and simple hex mat for the game. Note to self: I really need a colour laser printer and more patience in sticking label paper to foamboard!
The BAP Task Force consisted of:
1 M1-class battleship - BSV Newport Pagnell
2 R4-class light cruisers - BSV Jenny Murray and BSV Charlotte Green
2 Cricket-class destroyers - BSV Lords and BSV Edgbaston
|Enemy in sight!|
|Closing too fast!|
|The Armitage Shanks deploys strike drones. Kablooey!|
|Only three Bwendi ships remain|
|Follow the leader.|
This was a great game. We really liked the written orders and simultaneous movement. Combat was quick and easy and we liked the fact that ships' systems were picked off rather than having a general hit points value. I feared that the extreme power of the ADF ships would be too much for my poor craft but deft reading of the rules made me realise that I could exceed the maximum apparent speed of my ships, but at a cost in not being able to manoeuvre for a while due to needing to spend time braking. This led to the Newport Pagnell leaving the battle area before its time but it got my other ships into range before the ADF ship could pick them all apart. I was amazed at how much damage the Edgbaston could take, but that was mainly because Steve's shots picked off the weapons and shields rather than the hull. I got lucky there. I am now looking forward to the next game.