"What now?" cursed Aethelwyrd in response to Ash's wittering.
"No, look. I found some food and not all of it is bad!"
Aethelwyrd cheered up. The Lemmings chowed down on the best of the food and drink they had found, and morale was much improved as they followed the twists and turns of the passage deeper into the earth. After an absolute age, they heard noises from up ahead and could see light again. The noises resolved into the hissing of Temple Guardian voices as they got closer. Ash moved stealthily forward and peered into the chamber ahead.
He reported back to the others, "Five guardians in that room and four weird or wyrd disks. There are runes everywhere too, so I suspect foul magics. They seem to be particularly concentrated on the door out, and on two points in the centre of each of the other two walls."
The Thrappled Lemmings enter from the bottom of the picture. Temple Guardians lurk in every corners and there are four magical disks in the middle. Can the Thrappled Lemmings survive? |
"Ok, Lemmings, we got this. We'll take out the guardians and read the runes. Incunabulum, you take the door. I'll take the left wall. Ash and Kalfr, you're with me. Atli and Onund go with Incunabulum. Stay together and support each other."
The Lemmings moved out and into the room. Kalfr and Ash headed for the nearest guardian to them and wounded it in a vicious melee. Atli loosed an arrow at another and wounded it. Then the melee was joined and skeletons started crawling out of the floor. The Lemmings set to with a will. Soon most of the guardians were dead or dying, although both Atli and Onund were wounded in the process. But more skeletons and skeleton knights started emerging.
The slaying never ends as new foes constantly emerge |
"Get a shift on!" yelled Aethelwyrd.
Ash contemplated the runes in front of him on the left wall and scratched his head. He could not make head nor tail of them no matter how hard he stared.
Aethelwyrd pointed out that he was trying to read them left to right, not right to left as they should be read.
"It's instructions for the technique to smith a new weapon," she informed Ash as Kalfr attacked the last remaining guardian.
Onund and Atli slew the skeleton but not before Onund had suffered another wound, and Incunabulum moved to the door before blasting the oncoming skeletal knights with a fireball that destroyed both of them.
Crispy fried Skeletal Knight is on the menu |
A shadow knight materialised in another corner of the room and a sense of doom filled the place.
Aethelwyrd and Ash hurried over to aid Kalfr as the shadow knight moved towards Onund. Meanwhile, Incunabulum had read the runes on the door.
"Hey, guys, we need to light the braziers on the stone plinths and then recite the correct incantation!"
He ran to the nearest brazier and prepared to try lighting it. Onund ran to one of the plinths and lit the brazier. Kalfr slew the guardian he faced and stepped over to one of the other braziers. As he did so, another guardian entered the room.
With his brazier lit, Kalfr moved to aid Onund, while Ash ran over and lit the last unattended brazier. Aethelwyrd ran to the back wall of the room to check the runes there. Seeing Onund beset by the Shadow Knight though holding his own, Incunabulum cast Enchanted Steel on Onund's sword before lighting his brazier. Onund used his newly enchanted weapon to good effect and grievously wounded the Shadow Knight. Meanwhile Atli's shot badly wounded the approaching guardian. Now all the braziers were lit and it was just a case of working out the correct enchantment. Aethelwyrd hoped that the runes she was running towards would help with this.
Two more skeletons emerged from the ground.
Aethelwyrd quickly read the runes on the wall.
"Ok, I got a clue about the incantation. Get ready and we'll try this."
As she yelled this, Onund was cut down by the Shadow Knight. Atli shot a skeleton and hurried to aid Kalfr who stood alone against the Knight. Incunabulum joined the pair, as Ash threw a dagger that slew an oncoming skeleton. The Lemmings gathered near their fallen comrade and chanted in unison. There was a soft wound like tinkling bells and the door vanished to reveal a passage beyond.
Seconds before Onund is knocked out |
"Everyone out!" yelled Aethelwyrd. She was getting hoarse by now with all the yelling.
Yet another skeleton emerged from a corner of the chamber.
Aethelwyrd, Kalfr and Atli attacked the skeleton nearest them only for Aethelwyrd and Kalfr to be wounded by it! The others ran for the door carrying Onund as two more Skeletal Knights crawled out of the ground.
Losing patience, Aethelwyrd struck hard at the skeleton and it crumbled to the ground. She and the others sprinted for the passage and exited it as yet more Skeletal Knights crawled out of the ground. The Lemmings only paused for breath once they were certain that the undead horrors had given up the chase.
As they panted for breath, Onund stirred. He had only been knocked out.
"Thanks for carrying me, my friends. That run sounded exhausting."
"What! You mean you were conscious the whole time?"
The other Lemmings gazed at him disgustedly, yet knowing they would have done the same! They all marched grimly on to whatever challenge faced them next.
I must admit to being a bit worried when Onund was KOed yet again, but his skull seems to be made of hard stuff. The neverending stream of undead foes was also problematic, but I got lucky with the last ones which all appeared at the furthest point from the party, giving the Lemmings a free run at the exit. So, they have made it to the grand finale of this mission. I hope they can survive that and return to the Dragon and Flagon for a well-deserved ale or three.
I really liked the look of Rangers of Shadowdeep - the rules were very smooth & played well. But I wasn't quite so fond of the setting - I thought it was a bit limited and too narrowly focussed.
ReplyDeleteOn top of that, writing your own material - scenarios & such - looked like it would be a massive pain & far too involved for a skirmish game.
So, much as I like it, I'm sticking with Warrior Heroes & Song.
I understand that. I wish there was a simple scenario generator for Rangers of Shadow Deep too. That said, I feel like I am getting value for money from what I have and I'm having a lot of fun, even though I know I shall run out of new material to play soon.
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