The situation at the end of Turn 6 |
The view from the German lines at the end of Turn 4 |
Meanwhile Longlier was becoming the Stalingrad of the Lorraine area. Both armies occupied it but neither was making much headway as new troops were fed in from the rear. On the German left flank forces were building up and things were starting to look dicey for the French.
View from the French end of the table at the end of Turn 5 |
The fighting in Longlier continued as more troops were fed into the meatgrinder, and the German left flank continued to march around towards the French artillery. It looked like they would be able to charge the artillery on the next turn, which would probably not go that well for the guns and the gunners.
End of Turn 6 as taken by an observation pilot in a Bleriot plane. North is to the top of the picture. |
In Longlier casualties mounted up but no progress was being made. Meanwhile the French had a company advancing around both sides of the town. It will be tough digging the Germans out, but it is still a possibility.
To the north of Longlier, German infantry and cavalry were advancing round the flank. A battalion of French infantry was deployed to try to cut them off. The French cavalry who had held part of the town from the start mounted up and moved out through the infantry lines to try to catch the German cavalry and sort it out.
We've made mistakes with the rules along the way, but the scenario is turning out to be good fun. Fog of War cards add something to the chaos without unbalancing the game, and the forces seem fairly evenly matched. Steve is showing his tricksy side with his flanking manoeuvres while I have focused on driving through the middle in best Viking berserker tradition. It's a shame that we cannot play more and finish it sooner but overall I think I have sold Steve on CDTOB now.