I was fiddling with Campaign Cartographer 3 and decided to do a standard 8 mile per hex map of Karameikos. Looking at my 1 mile per hex map, I had started to wonder if it would become too large, so I thought I might amend it. CC3 will let you produce maps with hyperlinks that allow you to click on an area and the next map in the series will come up. One example of this might be clicking on a town icon on a larger scale map to see the town map. The town map might have important buildings linked to floorplans of those buildings.
I would love to do that for all of Mystara but need to work through the tutorials to learn how it works and how to structure it so that I can have a fully clickable map. The idea would be to work from the 8 mile per hex map so that each hex is clickable and brings up a 1 mile per hex map of the hex itself. Then, any settlements, dungeons or places of interest could be linked from the 1 mile map. In this way I could build a fully interactive map of Karameikos and surrounding areas as Broneslav explores the place. By building the map slowly I can avoid burnout, I hope.
In the meantime, here is the 8 mile per hex map showing Broneslav's initial travels. I think some of the settings still need tweaking, but it's ok. The red arrow shows his journey in the campaign so far (of course). The areas north of the Karameikan border have only been filled in along the route that Broneslav should take to reach Gray Mountain Village and then Selenica.
No comments:
Post a Comment