With the giant dead, the Thrappled Lemmings are minor heroes in Haitabu and they let lots of people buy them drinks. Lysanthir and Drogo are so, so pleased for their comrades as they lie in bed drinkless, recovering from the giant's tender ministrations.
Turn 6
Local Events
Seeing how the Thrappled Lemmings are being feted, a young woman approaches them and asks to join the party. In the face of her parents' ire, the Thrappled Lemmings quickly state that they are not taking new recruits on at this time, although they do promise her that she may be able to join later. They point to the injuries that Lysanthir and Drogo received and suggest that she train more first.
Hard Times
The Thrappled Lemmings feast on their rations, rather than spend hard-earned drinks money on something as ephemeral as food. 1 Ration used to cover upkeep costs.
Campaign Activities
Wido goes to the local blacksmith and has his armour repaired for 3 Marks.
Lysanthir visits the town healer in a bid to get back on his feet again in a hurry.
Trade
The party sells its loot and gains 9 Marks.
Research
With Lysanthir laid up, no one in the party wants to waste valuable drinking time with their nose in a book.
Adventure
The party chooses to rest up this turn, so nothing but carousing happens.
News Travels
Travellers have seen something odd in the forests to the north-east, adding a new unexplored region to the map. Clearly there is loot to be had and the Lemmings are just the people to explore this opportunity.
Turn 7
Local Events
Onesipe was upset when one of the locals barged past him and his beer got spilt. The resulting recriminations cost the party 2 Marks in compensation to the fellow that did the barging and repairs to the tavern where it happened.
Hard Times
The Thrappled Lemmings eat the last of their rations. 1 Ration used to cover upkeep costs.
Campaign Activities
Lysanthir visits the town healer again to speed up his recovery.
Sir Thiebault finds a local swordmaster to help him train and gains 1 XP.
Trade
The party chooses to save its money for beer instead of equipment.
Research
Lysanthir is still under the weather, so no research is done.
Adventure
Sir Thiebault decides that a trip to Utstein Marknad is in order to find out what that fellow they heard rumours about is like. The four party unhurt party members set out on the trail. Part way to Utstein Marknad, they encounter a wretched man with sores on his face and bleeding feet. He begs to join the party and work for them, but it looks like he would drink too much beer, so the party ignores him and marches on their way.
Upon reaching Utstein Marknad, they seek out the man they had been told about. Halldor the Voluminous is a merchant with information of use to the Lemmings. For the price of a pint or three, he spills the beans and tells the party about his travels and the things he has seen along the way. Sir Thiebault is convinced that there lies a clue to great wealth in these tales and plans to share them with Lysanthir upon his return to Haitabu.
News Travels
Halldor also tells of tales of a monster that has ravaged the region, but he is not sure where it lies. A Hidden Monster Lair is added to the map.
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