15th January 3025
"Jennie, I got us a new contract."
Anna Daptor, XO of the Full Throttle Lemmings was looking very smug.
"Tell me."
Jennie Raytor, commander of the Lemmings, was intrigued. It was not like Anna to be this smug.
"So, the Fedrats currently occupy Galtor III on the Fedrat-Dorkonis Combine border. They have also found a Star League depot on that planet. However, they have issues on their Liao border and are stretched thin. They were going to move some other local militia units onto the planet, but the dropship carrying them exploded on take-off, so they are even more short-handed and have put the word out in local hiring halls. It's a six-month garrison contract with substantial bonuses if the Dorkonis Combine attacks, as seems likely. They are paying our transport costs to Galtor as part of the contract. It's an all-expenses-paid trip to some of the best kayaking and megafauna fishing in the Inner Sphere."
"Not sure about the sports," Jennie responded, "but the money will come in handy. Get everyone ready and I'll sign the contract."
Background
I enjoyed the Scouring Sands campaign so much that I am going to dive straight into setting up a different solo campaign. This time, the Full Throttle Lemmings are going to participate in the campaign on Galtor III, which took place between May and September 3025, more than a century before the events on Apolakkia. The official histories do not record the deeds of the Full Throttle Lemmings on Galtor, so it is time to right that wrong and show their contribution to the war there.
The campaign is based on the events described in The Galtor Campaign and Historical Turning Points: Galtor. Scenarios will either be drawn from the ones in these books or be based on descriptions of the action.
There are a few things I need to work through in the absence of a campaign framework like Scouring Sands for the Galtor campaign, such as SP gains for winning scenarios and salvage, but I shall mull those over while I paint some extra Kuritan mechs for the campaign.
Duration and Victory Conditions
The Lemmings start with 520 SP. If they end the campaign with more than that, then they win.
The Full Throttle Lemmings in 3025
Alpha (Command) Lance:
- Commander Jennie Raytor - Battlemaster BLR-1G (Named Pilot)
- Barbara Dwyer - Awesome AWS-8Q
- Ivor Biggun - Archer ARC-2R
- Ophelia Paine - Catapult CPLT-C1
Bravo (Striker) Lance:
- Paige Turner - Thunderbolt TDR-5SE (Named Pilot)
- Mike Hunt - Wolverine WVR-6R (Named Pilot)
- Theresa Green - Griffin GRF-1S
- Theresa Crowd - Shadow Hawk SHD-2D



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